Lady Bee

BossCommunity data

Bee · Bee · Zone not verified

Lady Bee, most humanoid specimen of the Apix clan, aspires to become the most humanoid of all creatures, once the actual humans have been taken care of.

Stats
Not verified yet
Abilities

Mokshi Attack

Mokshi Leaves

Mokshi Deadly Blossom

Mokshi Barrage

Mokshi Chrysalis Laser

Mokshi Phase2Screech

Mokshi Enter Chrysalis

Mokshi Chrysalis End Stun

Mokshi Phase3Screech

Raw community data
FareverDB
{
  "id": "Mokshi",
  "gfx": {
    "x": 0,
    "y": 0,
    "file": "UI/Portraits/Units/Mokshi.png",
    "size": 256
  },
  "lvl": 13,
  "type": "Bee",
  "vars": {
    "delay": 4,
    "salvos": [
      {
        "comment": "",
        "salvoCD": 15,
        "interval": 1,
        "fireCount": 5,
        "salvoCDRnd": 0,
        "intervalRnd": 0.2
      }
    ]
  },
  "flags": 16,
  "parts": {},
  "props": {
    "phases": {
      "list": [
        {
          "props": {}
        },
        {
          "props": {},
          "entrySkill": "Mokshi_Phase2Screech",
          "healthThreshold": 0.6
        },
        {
          "props": {}
        }
      ]
    },
    "lootTable": "Mokshi_LT2",
    "flightHeight": 0.1,
    "bossLootTable": "Mokshi",
    "hitShakeRatio": 0.5
  },
  "stats": [
    {
      "flags": 0,
      "attribute": "Vitality",
      "multiplier": 25,
      "levelScaling": []
    },
    {
      "flags": 0,
      "attribute": "Armor",
      "specScaling": {
        "armorReduction": 0.4
      },
      "levelScaling": []
    },
    {
      "flags": 0,
      "attribute": "MagicArmor",
      "specScaling": {
        "magicReduction": 0.4
      },
      "levelScaling": []
    }
  ],
  "texts": {
    "desc": "Lady Bee, most humanoid specimen of the Apix clan, aspires to become the most humanoid of all creatures, once the actual humans have been taken care of.",
    "name": "Lady Bee",
    "lines": [
      {
        "text": "Stalactites have fallen from the ceiling! Hop on them to get to a cannon."
      }
    ]
  },
  "models": [
    {
      "ref": "Mokshi",
      "template": 0
    }
  ],
  "script": "function onEnterPhase(from) {\n    if(phase == 2) {\n        triggerSpawner(unit, Element.Mokshi_Spawner_CannonDefense);\n    }\n}\n\nfunction onEnterSequence(k) {\n    if(k == Sequences.EnterChrysalis) {\n        forceSequence(Sequences.InChrysalis);\n        forceCast(Skill.Mokshi_EnterChrysalis);\n    }\n}\n\nfunction onSkillEnd(s, cancel) {\n    if (s.kind == Skill.Mokshi_Phase2Screech) {\n        forceSequence(Sequences.MoveToRoof);\n        moveToElement(Element.Mokshi_ChrysalisPosition, true);\n        requestSequence(Sequences.EnterChrysalis);\n    }\n}\n\nfunction onStatusEnd(status, cancel) {\n    if(inCombat && status.kind == Skill.Mokshi_ChrysalisStatus) {\n        leaveSequence(Sequences.InChrysalis);\n        goToPhase(3);\n    }\n}\n\nfunction onCombatUpdate(dt) {\n    var mokshi = toMokshi(unit);\n    if(currentSequence == Sequences.InChrysalis) {\n        mokshi.tryCastChrysalisLaser();\n    }\n    else if (phase == 3) {\n        mokshi.tryCastEfflorescence(dt);\n    }\n}",
  "skills": [
    {
      "flags": 0,
      "props": {},
      "skill": "Mokshi_Attack",
      "phaseBlacklist": [
        {
          "phase": 2
        }
      ]
    },
    {
      "flags": 0,
      "props": {},
      "skill": "Mokshi_Leaves",
      "phaseBlacklist": [
        {
          "phase": 2
        }
      ]
    },
    {
      "flags": 0,
      "props": {},
      "skill": "Mokshi_DeadlyBlossom",
      "phaseBlacklist": [
        {
          "phase": 2
        }
      ]
    },
    {
      "flags": 0,
      "props": {},
      "skill": "Mokshi_Barrage",
      "phaseBlacklist": [
        {
          "phase": 2
        }
      ]
    },
    {
      "flags": 1,
      "props": {},
      "skill": "Mokshi_ChrysalisLaser",
      "phaseBlacklist": []
    },
    {
      "flags": 1,
      "props": {},
      "skill": "Mokshi_Phase2Screech",
      "phaseBlacklist": []
    },
    {
      "flags": 1,
      "props": {},
      "skill": "Mokshi_EnterChrysalis",
      "phaseBlacklist": []
    },
    {
      "flags": 1,
      "props": {},
      "skill": "Mokshi_ChrysalisEnd_Stun",
      "phaseBlacklist": []
    },
    {
      "flags": 1,
      "props": {},
      "skill": "Mokshi_Phase3Screech",
      "phaseBlacklist": []
    }
  ],
  "faction": "Bee",
  "inherit": [
    {
      "ref": "D_Base"
    }
  ],
  "sequences": [
    {
      "id": "MoveToRoof",
      "animOverrides": []
    },
    {
      "id": "EnterChrysalis",
      "animOverrides": []
    },
    {
      "id": "InChrysalis",
      "animOverrides": [
        {
          "id": "Idle",
          "file": "Anim/Faerie/_Boss_Mokshi/Anim_Faerie_Mokshi_Cocoon_Loop.fbx"
        },
        {
          "id": "IdleCombat",
          "file": "Anim/Faerie/_Boss_Mokshi/Anim_Faerie_Mokshi_Cocoon_Loop.fbx"
        }
      ]
    }
  ],
  "moveSetBase": "ManFish",
  "talentTrees": []
}